|
Technology
|
 |
 |
Type
|
Unlockables
|
Prerequisites
|
Description
|
 |
Bunk Beds
|
10h |
100 |
|
Crowded Emergency Shelter
Crowded Tent
|
N/A
|
Shelter space is at a premium and some concessions to comfort might be in order to fit as many as possible. Survival must come first, even at the cost of happiness.
|
 |
Heavy Tarps
|
10h |
75 |
|
+40% Durability to:
- Emergency Shelter
- Tent
- Crowded Emergency Shelter
- Crowded Tent
|
Bunk Beds
|
It's not much in terms of comfort, but making the tarps in tents more rigid gives them a bit more durability and lessens the feeling your home might fly off at a modest breeze.
|
 |
Upscaled Tents
|
10h |
75 |
|
0 Hapiness to:
- Crowded Emergency Shelter
- Crowded Tent
|
Bunk Beds
Survival
|
A number of small improvements to tent roofing, bedding and lighting can fix some of the issues with overcrowded shelters, reducing the happiness penalty.
|
 |
Education
|
12h |
125 |
|
School
School
|
|
Contruction cost:
78 Metal
92 Plastic
130 Wood
|
Footprint (tiles): 9 x 8
|
Maintenance: Wood
|
Capacity: 7
|
Work slots: 1
|
|
Bunk Beds
|
Educating future generations at schools is more important than it has ever been. Educated children gain a permanent Educated trait if they go to school long enough. Education makes them more efficient members of society once they start working.
|
 |
Communal Living
|
14h |
150 |
|
Shanty
Tenement
|
Education
|
Getting people out of tents and into better housing takes some planning. A tenement houses several people within the same cramped space. A shanty gives more space per colonist but is more costly to build. Both of these buildings are safer than tents and emergency shelters, and they offer better protection against radiation.
|
 |
Home Improvement
|
18h |
300 |
|
Improved Shanty
Improved Shanty
|
|
Contruction cost:
42 Metal
50 Plastic
43 Wood
|
Footprint (tiles): 6 x 6
|
Maintenance: Plastic
|
Capacity: 5
|
Upgrades from:
Shanty
|
|
Communal Living
|
Strengthening the walls of shanties against the forces of nature and human folly provides more happiness and lessens the impact of catastrophes. The renovation also opens up more residential space.
|
 |
Solid Foundations
|
14h |
200 |
|
+40% Durability to:
|
Home Improvement
Safety
|
Reinforcing the foundations and supportive structures increase the durability of housing drastically.
|
 |
Interior Walls
|
18h |
300 |
|
Improved Tenement
|
Communal Living
|
A large open space shared with other residents discourages intimacy. Crude interior walls provide couples some much-needed privacy and happiness. Children are more likely to be born in improved tenements
|
 |
Roof Supports
|
14h |
200 |
|
+40% Durability to:
- Tenement
- Improved Tenement
|
Interior Walls
|
In general, colonists appreciate their shelters not caving in on them as they sleep. Proper supports prop up the roof and improve durability to a point.
|
 |
Aggression Release
|
18h |
200 |
|
Brawl Pit
Brawl Pit
|
|
Contruction cost:
15 Fun box
45 Metal
75 Wood
|
Footprint (tiles): 6 x 6
|
Maintenance: Metal
|
Work slots: 1
|
Production: 20
|
|
Communal Living
|
For some, punching another colonist in the face or seeing someone else knocked silly is the best kind of entertainment. The brawl pit offers colonists a way to let off some steam while others enjoy the show from the stands.
|
 |
Botanical Garden
|
18h |
350 |
|
Botanical Garden
|
Aggression Release
|
The tranquility of lush vegetation is not something you see in the wasteland. A botanical garden provides entertainment and offers a place where colonists can enjoy this lost beauty once again.
|
 |
Remembrance
|
18h |
200 |
|
Memorial
|
Communal Living
|
Remembering those who are gone is painful, but it is the only way forward. A memorial allows people to light a candle for the fallen, providing a faint sense of entertainment amidst the chaos.
|
 |
Shrine
|
18h |
350 |
|
Shrine
|
Remembrance
|
In the middle of constant hardships, people need a place to stop and reflect. Shrines offer a place for colonists to pray and exercise their spiritual side when they need some consolation and entertainment in their lives.
|
 |
Public House
|
1d |
400 |
|
Public House
|
Either:
Botanical Garden
Shrine
|
A public house is a great place for entertainment, forming social bonds and enjoying something refreshing to keep the colony from falling into despair.
|
 |
Moving Pictures
|
1d 4h |
500 |
|
Movie Theater
|
Public House
|
The movie theater offers entertainment and a brief escape from the grim reality with thrilling western action, heartwarming romance and much-needed comedy. Disaster movies are off the list.
|
 |
Proper Burial
|
1d |
400 |
|
Cemetry
|
Either:
Botanical Garden
Shrine
|
Recovering old familiar songs and performing a ritualistic cemetery burial for the lost ones create a sense of community and togetherness when reminiscing.
|
 |
Knowledge Preservation
|
1d 4h |
500 |
|
Library
|
Proper Burial
|
Preservation of old world texts in a library is smart for several reasons. Books are a great way to learn from the past, and their fascinating stories provide entertainment by whisking you away from a harsh reality.
|
 |
Comfortable Housing
|
1d 12h |
600 |
|
House
|
Either:
Knowledge Preservation
Moving Pictures
|
Move your colonists from cramped and leaky quarters into proper houses. A house offers excellent protection and happiness for its residents, if you can afford to build one.
|
 |
High-density Housing
|
1d 12h |
600 |
|
Two-story House
|
Either:
Knowledge Preservation
Moving Pictures
|
Creating affordable and sturdy two-story houses is not as straightforward as it sounds. These feats of of engineering provide supreme protection and happiness for their lucky residents.
|
 |
Makeshift Radiators
|
2d |
700 |
|
Heated House
Heated Two-story House
|
Either:
Comfortable Housing
High-density Housing
|
Investing in proper indoor heating that runs on energy is much more convenient than relying on radiators or burners built out in the open. Heated houses and heated two-story houses are as luxurious and comfortable as it gets.
|
 |
Reinforced Concrete
|
1d 12h |
500 |
|
+40% Durability to:
- House
- Two-story House
- Heated House
- Heated Two-story House
|
Makeshift Radiators
Safety
|
Reinforcing concrete with metal supports adds to the sturdiness and durability of houses.
|
 |
Blood Sports
|
2d 12h |
800 |
|
Stormdome
|
Makeshift Radiators
|
The ultimate steel-clad fighting arena. A place where legends are made. Two competitors enter, but only one walks out on their own two feet. The culmination of brutal apocalyptic entertainment.
|
 |
Cabinets
|
2d 12h |
800 |
|
Game Arcade
|
Makeshift Radiators
|
A selection of classic game arcade cabinets explains why colonists willingly enter this dark, noisy den for hours of entertainment.
|