Surviving the Aftermath allows for random events to challenge the player by simulating events caused by the day-to-day friction.
From time to time your colonists come ask for your permission to check out something, usually outside the Colony. You can allow them to do so, but keep in mind the potential of them getting hurt in the process. At other times the rising tension of day-to-day survival causes people to snap and a fight ensues. As the leader, it's your job to defuse these situations as you see fit.
Once the Gate is built, every once in a while someone or some people approach it in hopes of help, offering business opportunities or something more sinister in mind. Player must then choose how to deal with each situation according to what they feel is right or most profitable for the Colony.
Merchants arrive on their colorful vans full of resources and items to trade. As there's no currency anymore, everything is bartered. Choose carefully what you're ready to part with in order to secure those much-needed resources.
People in need
In addition to survivor groups, you're sometimes approached by people who're desperate for help. Sometimes they'll join your colony, sometimes ask for Medicine, Food or other supplies. Helping them is sometimes paid back in kind, but handing over precious Meds means your colonists must get by with less.