Fields
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Contruction cost: N/A |
Footprint (tiles): 5 x 7 |
Maintenance: N/A |
Work slots: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades to: ![]() |
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Contruction cost: N/A |
Footprint (tiles): 7 x 10 |
Maintenance: N/A |
Work slots: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades to: ![]() |
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Contruction cost: N/A |
Footprint (tiles): 10 x 13 |
Maintenance: N/A |
Work slots: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades to: ![]() |
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Contruction cost: |
Footprint (tiles): 5 x 7 |
Maintenance: ![]() |
Work slots: ![]() |
Consumption: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades from: ![]() |
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Contruction cost: |
Footprint (tiles): 7 x 10 |
Maintenance: ![]() |
Work slots: ![]() |
Consumption: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades from: ![]() |
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Contruction cost: |
Footprint (tiles): 10 x 13 |
Maintenance: ![]() |
Work slots: ![]() |
Consumption: ![]() |
Production:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades from: ![]() |
Descriptions[edit | edit source]
Small Field
Grows vegetables slowly in large quantities. Different outdoor crops can be grown here. Certain catastrophes can wipe out the harvest completely and prevent farming during the event. Harvest withers during winter storms, heat waves and fallouts.
Medium Field
Grows vegetables slowly in large quantities. Different outdoor crops can be grown here. Certain catastrophes can wipe out the harvest completely and prevent farming during the event. Yields twice as much harvest as small field but takes twice the surface area and requires two colonists to work efficiently. Harvest withers during winter storms, heat waves and fallouts.
Large Field
Grows vegetables slowly in large quantities. Different outdoor crops can be grown here. Certain catastrophes can wipe out the harvest completely and prevent farming during the event. Yields almost four times the harvest of a small field, but takes four times the surface area and requires three colonists to work efficiently. Harvest withers during winter storms, heat waves and fallouts.
Small Irrigated Field
Upgraded from a small field. Crops with an irrigation system can grow on barren ground when fertile soil is scarce. It will not protect the small field from all harm but will help it survive heat waves. Harvest withers during winter storms and fallouts.
Medium Irrigated Field
Upgraded from a medium field. Crops with an irrigation system can grow on barren ground when fertile soil is scarce. It will not protect a medium field from all harm but will help it survive heat waves. Harvest withers during winter storms and fallouts.
Large Irrigated Field
Upgraded from a large field. Crops with an irrigation system can grow on barren ground when fertile soil is scarce. It will not protect a large field from all harm but will help it survive heat waves. Harvest withers during winter storms and fallouts.
Production[edit | edit source]
Field production cycle:
- Cultivation
- Planting Seeds
- Growth
- Harvest
- Repeat