Infrastructure tech branch

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One of your long-term objectives is to unlock new technologies from the branches of the tech tree. In the aftermath, much of mankind’s knowledge was either lost or outright destroyed. Fragments can still be recovered from various locations on the world map to aid the colony. The research locations can be searched for Science points Science points which, unlike other resources, are immediately available for the colony. And the bigger your specialists' research skill is, the faster they can extract all the usable knowledge a particular location has to offer.

Branch focus[edit | edit source]

The Infrastructure tech branch Infrastructure tech branch increases the colony's production capabilities by focusing on:

  • Energy.png Energy producing buildings.
  • Water.png Water producing buildings.
  • Build.png Heat producing buildings.

Category legend[edit | edit source]

Each researched technology offer one of eight unlock effect types. These can be determined at a glance by the tech frame's top color and are as follows:

  • Building unlock Building unlock - Unlocks a new building.
  • Building upgrade Building upgrade - Unlock a building's upgrade option.
  • Durability Durability - Improves buildings' protection against natural deterioration or elements like cold or Pollution.
  • Efficiency Efficiency - Improves the speed or amount of production.
  • Ideology Ideology - Special improvements based on your chosen ideology (survival, production, safety).
  • People People - Affects or improves people's lives and Happiness.

List of technologies[edit | edit source]

Technology Time Science points Type Unlockables Prerequisites Description
Tech water tower.png Water Pipes 10h 100 Building unlock Building water tower.png Water Tower N/A Allow transporting water to buildings via water towers. Building a working pipe system allows the colony to take steps toward a more modern society.
Tech big game hunting.png Directed Heat 12h 125 Building upgrade Building burner.png Boosted Burner Tech water tower.png Water Pipes Directing the heat from burning firewood more efficiently via a series of plates means buildings farther away will catch some of that heat.
Tech salvaged drums.png Large Drums 12h 125 Building unlock Building large clean water storage.png Large Clean Water Storage Tech water tower.png Water Pipes When it comes to drinking water, you can never be too prepared. Storing clean water in massive tanks ensures your colonists can survive through any drought or heat wave.
Tech solar power 1.png Solar Power 14h 150 Building unlock
  • Building solar panel.png Solar Panel
  • Building transformer.png Transformer
Either:
  • Tech big game hunting.png Directed Heat
  • Tech salvaged drums.png Large Drums
Getting the power back on is a major step toward rebuilding a civilization. Solar panels are an efficient way to produce energy during the day.
Tech panel coating.png Panel Coating 12h 125 Ideology
  • Defense.png +40% Durability to:
    • Solar Panel
    • Large Solar Panel
  • Tech solar power 1.png Solar Power
  • Ideology Production
Solar panels are not the world's sturdiest invention, and flying debris and extreme weather can slowly wither them. Coating the panels with translucent material increases their durability against all sorts ot threats that the apocalypse throws your way.
Tech pavement.png Pavement 16h 250 Efficiency Paved Road.png Paved Road Tech solar power 1.png Solar Power Caesars and pharaohs figured stone-paved roads were the way to bring a bit of civilization to a settlement — and keep their sandals clean.
Faster movement on paved roads.
Tech energy storage.png Energy Storage 16h 250 Building unlock Building battery rack.png Battery Rack Tech solar power 1.png Solar Power Producing energy without storing it can be a recipe for disaster. Repurposed battery racks can hold a decent charge and keep things running even when energy production has halted.
Tech drilled well.png Drilled Wells 18h 350 Building upgrade Building drilled well.png Drilled Well Tech energy storage.png Energy Storage Digging a well by hand is no easy task, so the shaft is often too shallow to reach all the underground reserves. Basic drills simplify the process and provide more water for the colony.
Tech bigger barrels.png Bigger Barrels 18h 350 Building unlock Building large water tower.png Large Water Tower Tech energy storage.png Energy Storage Constructing large, structurally sound and waterproof barrels for is surprisingly difficult. It takes a lot of trial, error and leaking water before perfecting large water towers.
Tech wind power 1.png Wind Power 1d 400 Building unlock Building wind turbine.png Wind Turbine Either:
  • Tech bigger barrels.png Bigger Barrels
  • Tech drilled well.png Drilled Wells
Getting the power back on is a major step toward rebuilding a civilization. Wind turbines provide a reliable and steady energy source.
Tech tough bearings.png Tough Bearings 18h 275 Durability
  • Defense.png +40% Durability to:
    • Wind Turbine
    • Large Wind Turbine
Tech wind power 1.png Wind Power The ball bearings of wind turbines are in constant motion and prone to breaking or jamming, so strengthening the power plants' crucial parts increases their durability when things get rough.
Tech boring methods.png Deep Drilling 1d 4h 500 Building unlock Building bore well.png Bore Well Tech wind power 1.png Wind Power Clean water can be hard to come by, especially in dry climates. Bore wells are drilled as deep as required to tap into water reserves, which allows placing them on any soil type.
Tech building upgrade water.png Drillmaster 1d 350 Efficiency
  • Energy.png −50% Energy consumption to:
    • Bore Well
Tech boring methods.png Deep Drilling There's a lot a learned engineer can do to improve a seemingly simple design. Using every possible trick to save energy means worrying less about power plants while travelling outside the colony.
Tech powered heaters.png Powered Heaters 1d 4h 500 Building unlock Building radiator.png Radiator Tech wind power 1.png Wind Power Burning wood to heat a growing colony is labor and resource intensive. Moving toward powered centralized heating with the energy-based radiator frees up colonists to do other, more important work elsewhere.
Tech building upgrade water.png Efficient Heating 1d 1h 350 Ideology
  • Energy.png −50% Energy consumption to:
    • Radiator
    • Industrial Radiator
  • Tech powered heaters.png Powered Heaters
  • Ideology Survival
Adding thermostats to adjust radiator energy consumption makes them more cost-effective in the long run.
Tech amplification.png Amplification 1d 12h 600 Building upgrade Building large transformer.png Large Transformer Either:
  • Tech boring methods.png Deep Drilling
  • Tech powered heaters.png Powered Heaters
Normal transformer signal can be amplified with a few simple modifications. The resulting radius allows energy to be transferred over great distances.
Tech solar power 2.png Big Panels 2d 700 Building unlock Building large solar panel.png Large Solar Panel Tech amplification.png Amplification Large solar panels provide cheap, clean energy in moderate quantities. Solar panels shut down during the night.
Tech warmer shelters.png Advanced Heaters 2d 6h 800 Building upgrade Building radiator.png Industrial Radiator Tech solar power 2.png Big Panels Upscaling heat production with the industrial heater results in transforming more energy into heat at a significantly wider radius than its smaller counterpart.
Tech stacked batteries.png Battery Stacking 2d 700 Building unlock Building large battery rack.png Large Battery Rack Tech amplification.png Amplification Producing energy without storing it is just a waste. Tinkering with battery racks allows them to be chained together for even greater effect. They will keep things running even when energy production has halted.
Tech submerged pumping.png Submerged Pumping 2d 6h 800 Building unlock Building water pump.png Water Pump Tech stacked batteries.png Battery Stacking Gathering water with buckets is cute and all, but a big colony needs bigger solutions to procuring water in volume. A high-tech water pump on the shore provides just that.
Tech axial flow.png Axial Flow 2d 575 Efficiency
  • Energy.png −30% Energy consumption to:
    • Water Pump
Tech submerged pumping.png Submerged Pumping Some clever engineering allows water pumps to circulate the fluids through axial paths, reducing the amount of energy required to run them.
Tech wind power 2.png Large Rotors 2d 18h 1000 Building unlock Building large wind turbine.png Large Wind Turbine Either:
  • Tech warmer shelters.png Advanced Heaters
  • Tech submerged pumping.png Submerged Pumping
Large wind turbines provide clean energy in large quantities.

References[edit | edit source]