Patch 1.7.X

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Patch 1.7.X are all patches beginning with 1.7.

1.7

Main article: Patch 1.7

1.7.1

1.7.1 is a hotfix released on 2020-05-14[1] updating the game build to 6469.

General

  • “Hungry Mouths, Busy Hands” event now longer gets stuck.
  • Some events now modify their content based on previous answers to other events.
  • Fixed issue where animal attack timeout was not properly loaded from savegame.
  • Wild animals are now pooled to improve performance when new wild animals are spawned.
  • Dead colonists are now longer revived from savegame if they have Traits affecting health.
  • Sounds added to the Guard Post building.

Graphics

  • Health bar graphics shown during gate combat have been improved.
  • Malnutrition icon updated.
  • Weapon icon updated.

Balancing

  • Reduced the chance for animal attacks during early game.

References

  1. Forum: Update 1.7.1 - Patch Notes, 2020-05-14.