Resources
The game features several resources you'll need to build, upgrade and equip your people with. Resources listed below are separate from various Food items, which have their own section.
Water and hydration is also an important resource of its own, but works differently from the ones put in boxes. Resources are either scavenged from the colony view, traded, gained from events, created at the various buildings or collected from the world map.
Gathering resources from the world map is handled by specialists. Low-end materials such as Food or Wood can be gathered in larger quantities than items such as different kinds of medication, as they are easier to find in usable condition.
List of resources[edit | edit source]
Low-end resources[edit | edit source]
Most basic resources include piles of trash, logs and other substances that cannot be used for anything of value before refining them.
Resource | Refined with | Refined into | Necessary DLC |
---|---|---|---|
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Lumber Yard, Sawmill; Logging Camp | ![]() ![]() |
N/A |
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Scrapper, Metal Extractor | ![]() ![]() |
N/A |
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Recycler, Plastic Extractor | ![]() ![]() |
N/A |
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Fields | ![]() |
N/A |
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Fields | ![]() |
N/A |
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Moon Rock Scavenger | ![]() |
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Basic resources[edit | edit source]

Basic resources consist mostly of building materials used throughout the game. They're easy to gather or refine, but have little trade value. Most can be used "as is" or refined further into higher grade resources.
Resource | Refined with | Refined into |
---|---|---|
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Concrete Scavenger, Concrete Extractor | ![]() |
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Mechanic Shop | ![]() |
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Toolshop; Gunsmith | ![]() ![]() |
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Gunsmith | ![]() |
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Tailor | ![]() |
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Electronics Factory | ![]() |
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Refinery | ![]() |
Items[edit | edit source]
Items category constitutes of final products used by the colonists. They can be simple tools to help people work faster or something more impactful and life-saving.
Item | Crafted at | Efficiency | Durability |
---|---|---|---|
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Toolshop | Medium | Low |
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Grand Toolshop | Medium | Normal |
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Scavenger Outpost | High | High |
Item | Crafted at | Protection | Durability |
---|---|---|---|
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Tailor | Low | Low |
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Grand Tailor | Medium | Normal |
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Scavenger Outpost | High | High |
Item | Crafted at | Damage | Durability |
---|---|---|---|
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Gunsmith | Low | Normal |
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Grand Gunsmith | Medium | Normal |
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Scavenger Outpost | High | High |
Advanced resources[edit | edit source]
These resources are hard to get but crucial in advancing your colony. They can be found on the world map or traded from societies or received from events. Later on some can be crafted after researching the appropriate structure from the tech tree.
Resource | Refined at | Refined from | Necessary DLC |
---|---|---|---|
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N/A | N/A | N/A |
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Electronics Factory | ![]() ![]() |
N/A |
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Electronics Factory | ![]() ![]() |
N/A |
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Refinery | ![]() |
N/A |
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Medical Lab, Med Hut | ![]() |
N/A |
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Medical Lab | ![]() ![]() |
N/A |
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Medical Lab | ![]() ![]() |
N/A |
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Medical Lab | ![]() ![]() |
N/A |
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Med Hut | ![]() ![]() |
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Med Hut | ![]() ![]() |
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