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Surviving the Aftermath

Surviving the Aftermath.png Surviving the Aftermath

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Type
Release date / Patch
2019-08-06 / 2019-10

Store: Base game

Surviving The Aftermath is a strategy game developed by Iceflake Studios and published by Paradox Interactive. The game follows the concept of the previous game (Surviving Mars) in the Surviving series this time set in a post-apocalyptic world. It was released in early access for Epic Game Store and Xbox Game Preview.

Contents

SettingEdit

Survive and thrive in a post-apocalyptic future — resources are scarce but opportunity calls. Build the ultimate disaster proof colony, protect your colonists and restore civilization to a devastated world. Remember: The end of the world is just the beginning.

Game featuresEdit

  • No Place Like Home - Build and manage a colony of survivors after a world-ending event. Construct more than 50 unique buildings to handle everything from resource collection and farming to exploration and security. Don’t forget to construct the Gate to venture into the savage world beyond your colony.
  • Surviving Earth - Explore a vast procedurally generated world featuring six different biomes filled with exploitable resources, bandits, and more. Each environment has different conditions that will affect your colony’s survival. Stay vigilant: Natural disasters will put your survivors to the test.
  • Survival Is My Specialty - Recruit over 46 unique Specialists, each with their own skills and motivations, to manage your colony’s resources and production. Send them beyond the Gate on scientific missions, scavenger runs, and to fight bandits.
  • Expect The Unexpected - Life in the aftermath requires you to make moral choices. You may not be able to control everything in your colony, but how you respond to situations and emergent events will shape the character of your new civilization.
  • Mods - Surviving the Aftermath players can bring their own visions to life using Paradox Mods.

Why Early Access?Edit

With Surviving the Aftermath, we want to get the community involved early in the game’s development. New content incorporating your feedback will be added regularly throughout the Early Access period. We’re excited to embark on this adventure with our players as we work together to make this game reach its full potential.

Dev diariesEdit

Main article: Developer diaries
Surviving the Aftermath: Update 8 – Tainted Earth. Introducing 5 new buildings, a new pollution system, and a new water management system!
AAA
Surviving the Aftermath: Update 7 – Law & Order. Introducing a brand new criminality system, and the tools to fight it. Re-establish order in your Colony with Guard Posts and Gunsmiths!
Surviving the Aftermath: Update 6 – Hostile World. Introducing colony combat, aggressive animals, colonist conditions, revised trading, a new level to your gate, and more!
Surviving the Aftermath: Update 5 – Sanctuary. Introducing disaster relief buildings (like saunas and lightning rods), Ideologies, a revised trading system, and much more!
Surviving the Aftermath: Update 4 – Great Minds. Meet other Society leaders, discover our improved tech tree and enjoy the improved graphics!
Surviving the Aftermath: Update 3 – Expeditions . Vehicles and improved Trading on top of several quality of life changes requested by our community.
Surviving the Aftermath: Update 2 – Outposts. Introducing Societies, Trading, Outposts, and a graphically revamped world map.
Surviving the Aftermath: Update 1 – The Colony. New Buildings, Quality of life improvements, More devastating catastrophes... and more!
AAA

All developer diaries about the base game during its early access period.

No. Title and Link Description Date
9 Tainted Earth A whole new layer to dealing with pollution and water with improvements to almost every facet of the game to make post-apocalyptic survival more interesting and challenging. 2020-06-18
8 A letter from Iceflake studios Delay in version 1.0 due to the global pandemic affecting development process (move to working from home). 2020-05-14
7 Law & Order A brand new criminality system. A malnutrition system adding a new layer to how you plan food production for your colonists, as they now need a varied and balanced diet. 2020-05-07
6 Hostile World Introducing colony combat, aggressive animals, colonist conditions, revised trading, a new level to your gate, and more! 2020-04-09
5 Sanctuary Introducing disaster relief buildings (like saunas and lightning rods), Ideologies, a revised trading system, and much more! 2020-03-05
4 Great Minds Society and improved tech tree, as well as addressing feedback regarding vehicles and other balance changes. 2020-02-06
3 Expeditions Vehicles to allow faster exploration in the World Map and improved Trading. 2020-01-09
2 Outposts Get even more possibility to shape your colony and explore the world outside the Gate. 2019-12-05
1 The Colony Get more tools to manage your Colony and to continue expanding once the resources on your map are exhausted. 2019-11-14


ReferencesEdit